Monster Mash
Genre: Arena Survival
Released: February 2016
Team: Sandcastle
For "Monster Mash" I designed, modelled, textured and animated the main character. Other than that I was charge of the all art for the GUI and menus in the game.
Stellar Drift
Genre: Space Shooter
Released: November 2016
Team: Sandcastle
In Stellar Drift I was in charge of the concept for the environment and spaceship designs.
The King's Finest
Genre: Turned Based Strategy Game.
Released: June 2016
My main task for "The King's Finest" was the environment art, but also the design of the GUI and menus in the game.
Inari
Genre: Hack and Slash
Released: April 2016
For the game project "Inari" I was mainly responsible for the environment art.